yoi overload. yoi uses 4pc TF to reduce her skill cooldown and fit into 16s rotation. yoi uses few phys NAs to fill time on rotations she doesn't burst.
Wrio Furina Escoffier Xingqiu. 21s rot. 5[N3CJ] N3 Q/N1C. Starts with Xingqiu Q E N1, and 4Scroll is better on Xingqiu for team DPS, 4NO has low uptime on Wrio.
Kinich double electro quicken with Zhongli for survivability and res shred. Deepwood uptime rely on the pillar hitting (lol). 18s~ rotation. Kinich seeks blindspots and uses short hold E, still reaches 3 cannon shots when blindspots with normal E, but -3K DPS.
Kokomi Electrocharge - There is a lot of dead time before Fischl refresh and subsequent Kokomi burst so read the config for the specifics- Hyperoptimised sim
Wrio Furina Candace Escoffier. 21s rot. 5[N3CJ] N3 Q/N1C. Candace 2E, one of them batterying Furina directly. Candace EQ with 4NO right before Wrio field time.
Clorinde Furina Ororon Xilonen. ~27s Rot. Thundering Fury Clorinde Taser with Furina. AP Xilonen almost always Crystallizes Electro before and after Clorinde's skill. Xilonen's burst isn't nessesary on the first rotation.
Kinich quicken, with Benny as a buffer. No off field Pyro so no burning uptime. Kinich spins to catch blindspots and uses short hold E to get 3 canons per skill. Still 3 cannons without shE, but -7K DPS from additional loops shots and reactions.