Clorinde Furina Ororon Xilonen. ~27s Rot. Thundering Fury Clorinde Taser with Furina. AP Xilonen almost always Crystallizes Electro before and after Clorinde's skill. Xilonen's burst isn't nessesary on the first rotation.
yoi overload. yoi uses 4pc TF to reduce her skill cooldown and fit into 16s rotation. yoi uses few phys NAs to fill time on rotations she doesn't burst.
Lyney double geo. 5CA 16s rotation. 4Petra on Bennett. Lyney 4CA + E doesn't quite fit within Petra uptime, in practice you may want to 3CA + E + 1CA but the last CA gets cut off unless you adjust config.
Kinich double electro quicken with Zhongli for survivability and res shred. Deepwood uptime rely on the pillar hitting (lol). 18s~ rotation. Kinich seeks blindspots and uses short hold E, still reaches 3 cannon shots when blindspots with normal E, but -3K DPS.
Ayaka Furina Escoffier Chongyun. 19s rot. Start with Chongyun EQ so that CDR affects Furina's E cooldown. His A4 Cryo RES Shred will be applied during Ayaka's Q animation and her Q will snapshot his 4NO buff. Escoffier feeds her Cryo particles to Ayaka.
Wrio Furina Candace Escoffier. 21s rot. 5[N3CJ] N3 Q/N1C. Candace 2E, one of them batterying Furina directly. Candace EQ with 4NO right before Wrio field time.
Kokomi Electrocharge - There is a lot of dead time before Fischl refresh and subsequent Kokomi burst so read the config for the specifics- Hyperoptimised sim
Kinich quicken, with Benny as a buffer. No off field Pyro so no burning uptime. Kinich spins to catch blindspots and uses short hold E to get 3 canons per skill. Still 3 cannons without shE, but -7K DPS from additional loops shots and reactions.
Clorinde Kinich Fischl Xilonen. ~26s Rot. Thundering Fury Clorinde Aggravate with Kinich. Kinich shoots 1 loop shot before burst; Kinch burst lasts into Clorinde's second skill, providing Dendro in multiwave. Scroll Kinich enables AP Xilonen, who picks up Crystallize before Clorinde's skill. Clorinde closes every rotation with burst.
Freminet Furina Bennett Xianyun. ~21s Rot. Freminet Vape plunge without VV. Freminet uses skill and Pers damage between plunges to maintain his passives. -3K DPS vs Freeze Immunity. 50% Collisions.