Sunfire Gany Melt with Diona as shielder. Left out certain optimizations (extra Ganyu CA and building more ER on Jean to omit her first skill cast) in interest of reliablility and useability. With said optimizations, dps increases by about 1k
Eula Fischl Rosaria Bennett. 25s rotation. Fischl uses both skill and burst every rotation. Requires r5 fav lance on Rosaria to proc fav twice per rotation. Active character gets hit periodically to simulate more realistic serpent spine stacks.
Neuv Ganyu Shenhe Kazuha. 4CA 32s rot. Ganyu Q twice per rot. It can be difficult to swirl Hydro. Recommend to play this in AoE oriented combat, not Single Target Bosses.
An impractical Yoimiya team with Nilou enabling Vape. Hard to play ingame due to no shield, having to stay in melee range for Nilou's ring, and Nilou having to pick up a pyro shard for AP, tho 4pc Instructor Nilou isn't far behind (~3k dps).
C1 Dehya Bennett Xiangling Escoffier. 20s rot. Escoffier casts her Burst when it's available (casting it after Xiangling is ~800 more team DPS but Dehya might miss Bennett's buff on her kick). Escoffier's Skill hits Melt. Hurt triggered every 3-5s. C0 Dehya loses ~4k DPS.
[N5D] Skirk Gorou Zhongli Albedo. Mono Geo Skirk. 21s~ rotation. Zhongli and Gorou burst when up to fill in rotation time. ATK% goblet is better than Cryo for Skirk. First Rot nuke excluded, otherwise 1.5k~ DPS loss.